no one ever takes me seriously when i try to bring up Swatch Internet Time as a response to people complaining about time zones or daylight savings >_>

@QuietMisdreavus I had a plugin for either Trillian IM or GAIM back in the day that would tell me the time in Internet Time.

This was entirely useless, of course, since no one else used it, but it was an entertaining way to confuse people when discussing time.

I think people would have taken it more seriously if it weren't being pushed as a gimmick by a profit-driven corporation, or at least if some more democratic entities also endorsed it.

@QuietMisdreavus I had a fantasy world that switched to using that after reading about it. It is still there, somewhere.

My major turn-off for it was when they said the zero point was the Swatch location instead of sticking with Greenwich. For some reason, that bothered me the most.

It also didn't deal well with fractional adjustments.

But, still loved it.

@QuietMisdreavus I prefer the "metric second" system as used in "A Deepness in the Sky" by Vernor Vinge. A kilosecond is about 17 minutes, a megasecond is around 11.5 days, and a gigasecond is around 31 years.

These are actually reasonably useful time measurements, with kiloseconds being a good beat for dividing up the day, megaseconds being pretty good for dividing up the year, and gigaseconds being good for marking long timespans.

@QuietMisdreavus We'll definitely need to revamp our universal time system as we become an interplanetary species. The current "universal" Earth time will remain as Earth planetary time I'm sure, but I doubt people on other planets will want to use Earth time for their timekeeping. We'll want some kind of universal system to communicate between planets.

Of course, relativity complicates this picture, but it should be possible to create an accurate relativistic time system.

@QuietMisdreavus Since seconds are based on the frequency of atoms, we can adjust for relativity to come up with an agreement on the order of events based on the measured time on a timeline. I suppose this also means that information about your position, velocity, and the gravity you are experiencing would be required to put together a complete timeline.

Actually, now I wonder how realistic accurate timekeeping would be when relativity matters. How would you collect and store this information?

@QuietMisdreavus Thinking about it a bit more, I think it should at least be possible for "normal" applications, such as communicating between planets, though still more complex than current relativistic timekeeping. This is because the forces involved are predictable enough to come up with conversions for.

I'm not sure how we'll handle "ship time" when not in a stable orbit though. You'd need the flight plan (and preferably the actual instrumentation data) to do the conversion.

@QuietMisdreavus hey! Heard of international fixed calendar? 13 months and all have the same number of days... That's a goal for time keeping if you ask me!

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